{"hash":"0x0C7A2289A5C4D7C9","ns":"MAP","name":"_TRIGGER_SONAR_BLIP_ON_ENTITY","slug":"_TRIGGER_SONAR_BLIP_ON_ENTITY","official":false,"named":true,"luaName":"TriggerSonarBlipOnEntity","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"typeHash","type":"Hash"},{"name":"entity","type":"Entity"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MAP/_TRIGGER_SONAR_BLIP_ON_ENTITY","markdownUrl":"https://natives.borderlinerp.com/natives/MAP/_TRIGGER_SONAR_BLIP_ON_ENTITY.md","snippets":{"lua":"TriggerSonarBlipOnEntity(typeHash, entity)","luaInvoke":"Citizen.InvokeNative(0x0C7A2289A5C4D7C9, typeHash, entity)","js":"TriggerSonarBlipOnEntity(typeHash, entity);","jsInvoke":"Citizen.invokeNative('0x0C7A2289A5C4D7C9', typeHash, entity);","csharp":"Function.Call((Hash)0x0C7A2289A5C4D7C9, typeHash, entity);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}