{"hash":"0x833E03BAEBADC4B0","ns":"MINIGAME","name":"_MINIGAME_POP_NEXT_EVENT","slug":"_MINIGAME_POP_NEXT_EVENT","official":false,"named":true,"luaName":"MinigamePopNextEvent","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MINIGAME/_MINIGAME_POP_NEXT_EVENT","markdownUrl":"https://natives.borderlinerp.com/natives/MINIGAME/_MINIGAME_POP_NEXT_EVENT.md","snippets":{"lua":"MinigamePopNextEvent()","luaInvoke":"Citizen.InvokeNative(0x833E03BAEBADC4B0)","js":"MinigamePopNextEvent();","jsInvoke":"Citizen.invokeNative('0x833E03BAEBADC4B0');","csharp":"Function.Call((Hash)0x833E03BAEBADC4B0);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}