{"hash":"0x0D0AE5081F88CFE1","ns":"MISC","name":"_0x0D0AE5081F88CFE1","slug":"0x0D0AE5081F88CFE1","official":false,"named":false,"luaName":"N_0x0d0ae5081f88cfe1","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"p0","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/MISC/0x0D0AE5081F88CFE1","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/0x0D0AE5081F88CFE1.md","snippets":{"lua":"local retval = N_0x0d0ae5081f88cfe1(p0)","luaInvoke":"local retval = Citizen.InvokeNative(0x0D0AE5081F88CFE1, p0, Citizen.ReturnResultAnyway())","js":"const retval = N_0x0d0ae5081f88cfe1(p0);","jsInvoke":"const retval = Citizen.invokeNative('0x0D0AE5081F88CFE1', p0, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x0D0AE5081F88CFE1, p0);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0x0d0ae5081f88cfe1` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}