{"hash":"0x183672FE838A661B","ns":"MISC","name":"_0x183672FE838A661B","slug":"0x183672FE838A661B","official":false,"named":false,"luaName":"N_0x183672fe838a661b","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"data","type":"Any*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/MISC/0x183672FE838A661B","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/0x183672FE838A661B.md","snippets":{"lua":"local data = N_0x183672fe838a661b(data)","luaInvoke":"local data = Citizen.InvokeNative(0x183672FE838A661B, Citizen.PointerValueIntInitialized(data))","js":"const data = N_0x183672fe838a661b(data);","jsInvoke":"const data = Citizen.invokeNative('0x183672FE838A661B', Citizen.pointerValueIntInitialized(data));","csharp":"var data = new OutputArgument();\nFunction.Call((Hash)0x183672FE838A661B, data);\n// data.GetResult<int>()","notes":["The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.","`Any*` arguments are often structs. Build them with a DataView buffer and pass it with `:Buffer()` — see the examples and notes below.","This native has no known name, so the runtime exposes it only as `N_0x183672fe838a661b` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}