{"hash":"0x2916B30DC6C41179","ns":"MISC","name":"_0x2916B30DC6C41179","slug":"0x2916B30DC6C41179","official":false,"named":false,"luaName":"N_0x2916b30dc6c41179","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"weatherType","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/MISC/0x2916B30DC6C41179","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/0x2916B30DC6C41179.md","snippets":{"lua":"N_0x2916b30dc6c41179(weatherType)","luaInvoke":"Citizen.InvokeNative(0x2916B30DC6C41179, weatherType)","js":"N_0x2916b30dc6c41179(weatherType);","jsInvoke":"Citizen.invokeNative('0x2916B30DC6C41179', weatherType);","csharp":"Function.Call((Hash)0x2916B30DC6C41179, weatherType);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0x2916b30dc6c41179` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}