# MISC::ABSI

- **Hash:** `0x0C214D5B8A38C828`
- **Namespace:** MISC
- **Runtime name (Lua/JS):** `Absi`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MISC/ABSI

## Signature

```c
int ABSI(int value);
```

## Parameters

- `value` (`int`)

## Returns

`int`

## Usage

### Lua

```lua
local retval = Absi(value)

-- always available, by hash
local retval = Citizen.InvokeNative(0x0C214D5B8A38C828, value, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = Absi(value);

// by hash
const retval = Citizen.invokeNative('0x0C214D5B8A38C828', value, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0x0C214D5B8A38C828, value);
```

*Sources: alloc8or RDR3 NativeDB.*
