{"hash":"0x7ACF124C12A2B045","ns":"MISC","name":"ACTION_MANAGER_ENABLE_ACTION","slug":"ACTION_MANAGER_ENABLE_ACTION","official":true,"named":true,"luaName":"ActionManagerEnableAction","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"hash","type":"Hash"},{"name":"enable","type":"BOOL"}],"summary":"Appears to remove stealth kill action from memory (?)","descriptions":[{"source":"alloc8or","format":"text","body":"Appears to remove stealth kill action from memory (?)"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xA6A12939F16D85BE","gtaJhash":"0x42B484ED","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/MISC/ACTION_MANAGER_ENABLE_ACTION","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/ACTION_MANAGER_ENABLE_ACTION.md","snippets":{"lua":"ActionManagerEnableAction(hash, enable)","luaInvoke":"Citizen.InvokeNative(0x7ACF124C12A2B045, hash, enable)","js":"ActionManagerEnableAction(hash, enable);","jsInvoke":"Citizen.invokeNative('0x7ACF124C12A2B045', hash, enable);","csharp":"Function.Call((Hash)0x7ACF124C12A2B045, hash, enable);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}