# MISC::ACTIVITY_FEED_CREATE

- **Hash:** `0xCC7FC854B956A128`
- **Namespace:** MISC
- **Runtime name (Lua/JS):** `ActivityFeedCreate`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MISC/ACTIVITY_FEED_CREATE

## Signature

```c
void ACTIVITY_FEED_CREATE(const char* p0, const char* p1);
```

## Parameters

- `p0` (`const char*`)
- `p1` (`const char*`)

## Returns

`void`

## Description

nullsub, doesn't do anything

## Usage

### Lua

```lua
ActivityFeedCreate(p0, p1)

-- always available, by hash
Citizen.InvokeNative(0xCC7FC854B956A128, p0, p1)
```

### JavaScript

```js
ActivityFeedCreate(p0, p1);

// by hash
Citizen.invokeNative('0xCC7FC854B956A128', p0, p1);
```

### C#

```csharp
Function.Call((Hash)0xCC7FC854B956A128, p0, p1);
```

*Sources: alloc8or RDR3 NativeDB.*
