# MISC::DISABLE_LOOTING_COMPOSITE_LOOTABLE_THIS_FRAME

- **Hash:** `0x40D72189F46D2E15`
- **Namespace:** MISC
- **Runtime name (Lua/JS):** `DisableLootingCompositeLootableThisFrame`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MISC/DISABLE_LOOTING_COMPOSITE_LOOTABLE_THIS_FRAME

## Signature

```c
void DISABLE_LOOTING_COMPOSITE_LOOTABLE_THIS_FRAME(int compositeId, BOOL disable);
```

## Parameters

- `compositeId` (`int`)
- `disable` (`BOOL`)

## Returns

`void`

## Description

*Source: alloc8or RDR3 NativeDB*

Disables composite eat prompt.

*Source: VORPCORE RDR3natives*

disables prompt eat

## Usage

### Lua

```lua
DisableLootingCompositeLootableThisFrame(compositeId, disable)

-- always available, by hash
Citizen.InvokeNative(0x40D72189F46D2E15, compositeId, disable)
```

### JavaScript

```js
DisableLootingCompositeLootableThisFrame(compositeId, disable);

// by hash
Citizen.invokeNative('0x40D72189F46D2E15', compositeId, disable);
```

### C#

```csharp
Function.Call((Hash)0x40D72189F46D2E15, compositeId, disable);
```

*Sources: alloc8or RDR3 NativeDB, VORPCORE RDR3natives.*
