# MISC::FORCE_LIGHTNING_FLASH

- **Hash:** `0x369DB5B2510FA080`
- **Namespace:** MISC
- **Runtime name (Lua/JS):** `ForceLightningFlash`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MISC/FORCE_LIGHTNING_FLASH

## Signature

```c
void FORCE_LIGHTNING_FLASH();
```

## Returns

`void`

## Description

creates single lightning+thunder at random position

## Usage

### Lua

```lua
ForceLightningFlash()

-- always available, by hash
Citizen.InvokeNative(0x369DB5B2510FA080)
```

### JavaScript

```js
ForceLightningFlash();

// by hash
Citizen.invokeNative('0x369DB5B2510FA080');
```

### C#

```csharp
Function.Call((Hash)0x369DB5B2510FA080);
```

*Sources: alloc8or RDR3 NativeDB.*
