{"hash":"0x5E72022914CE3C38","ns":"MISC","name":"GET_FRAME_TIME","slug":"GET_FRAME_TIME","official":true,"named":true,"luaName":"GetFrameTime","game":"rdr3","apiset":"client","returnType":"float","params":[],"summary":"Also known as \"delta time\"","descriptions":[{"source":"alloc8or","format":"text","body":"Also known as \"delta time\""}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x15C40837039FFAF7","gtaJhash":"0x96374262","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/MISC/GET_FRAME_TIME","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/GET_FRAME_TIME.md","snippets":{"lua":"local retval = GetFrameTime()","luaInvoke":"local retval = Citizen.InvokeNative(0x5E72022914CE3C38, Citizen.ResultAsFloat())","js":"const retval = GetFrameTime();","jsInvoke":"const retval = Citizen.invokeNative('0x5E72022914CE3C38', Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x5E72022914CE3C38);","notes":[]}}