{"hash":"0xFFB7E74E041150A4","ns":"MISC","name":"GET_WIND_SPEED","slug":"GET_WIND_SPEED","official":true,"named":true,"luaName":"GetWindSpeed","game":"rdr3","apiset":"client","returnType":"float","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0xD00C2D82DC04A99F"],"build":"1207","gtaHash":"0xA8CF1CC0AFCD3F12","gtaJhash":"0x098F0F3C","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISC/GET_WIND_SPEED","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/GET_WIND_SPEED.md","snippets":{"lua":"local retval = GetWindSpeed()","luaInvoke":"local retval = Citizen.InvokeNative(0xFFB7E74E041150A4, Citizen.ResultAsFloat())","js":"const retval = GetWindSpeed();","jsInvoke":"const retval = Citizen.invokeNative('0xFFB7E74E041150A4', Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0xFFB7E74E041150A4);","notes":[]}}