# MISC::IGNORE_NEXT_RESTART

- **Hash:** `0x6C9FF40FF1B69F8F`
- **Namespace:** MISC
- **Runtime name (Lua/JS):** `IgnoreNextRestart`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MISC/IGNORE_NEXT_RESTART

## Signature

```c
void IGNORE_NEXT_RESTART(BOOL toggle);
```

## Parameters

- `toggle` (`BOOL`)

## Returns

`void`

## Usage

### Lua

```lua
IgnoreNextRestart(toggle)

-- always available, by hash
Citizen.InvokeNative(0x6C9FF40FF1B69F8F, toggle)
```

### JavaScript

```js
IgnoreNextRestart(toggle);

// by hash
Citizen.invokeNative('0x6C9FF40FF1B69F8F', toggle);
```

### C#

```csharp
Function.Call((Hash)0x6C9FF40FF1B69F8F, toggle);
```

*Sources: alloc8or RDR3 NativeDB.*
