{"hash":"0xF51C9BAAD9ED64C4","ns":"MISC","name":"IS_PROJECTILE_TYPE_WITHIN_DISTANCE","slug":"IS_PROJECTILE_TYPE_WITHIN_DISTANCE","official":true,"named":true,"luaName":"IsProjectileTypeWithinDistance","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"p0","type":"float"},{"name":"p1","type":"float"},{"name":"p2","type":"float"},{"name":"p3","type":"Any"},{"name":"p4","type":"float"},{"name":"p5","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x34318593248C8FB2","gtaJhash":"0xBE81F1E2","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISC/IS_PROJECTILE_TYPE_WITHIN_DISTANCE","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/IS_PROJECTILE_TYPE_WITHIN_DISTANCE.md","snippets":{"lua":"local retval = IsProjectileTypeWithinDistance(p0, p1, p2, p3, p4, p5)","luaInvoke":"local retval = Citizen.InvokeNative(0xF51C9BAAD9ED64C4, p0, p1, p2, p3, p4, p5, Citizen.ReturnResultAnyway())","js":"const retval = IsProjectileTypeWithinDistance(p0, p1, p2, p3, p4, p5);","jsInvoke":"const retval = Citizen.invokeNative('0xF51C9BAAD9ED64C4', p0 + 0.0000001, p1 + 0.0000001, p2 + 0.0000001, p3, p4 + 0.0000001, p5, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xF51C9BAAD9ED64C4, p0, p1, p2, p3, p4, p5);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}