# MISC::RESET_SCRIPT_TIME_WITHIN_FRAME

- **Hash:** `0x1411A7CBC3A6EB7B`
- **Namespace:** MISC
- **Runtime name (Lua/JS):** `ResetScriptTimeWithinFrame`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MISC/RESET_SCRIPT_TIME_WITHIN_FRAME

## Signature

```c
void RESET_SCRIPT_TIME_WITHIN_FRAME();
```

## Returns

`void`

## Usage

### Lua

```lua
ResetScriptTimeWithinFrame()

-- always available, by hash
Citizen.InvokeNative(0x1411A7CBC3A6EB7B)
```

### JavaScript

```js
ResetScriptTimeWithinFrame();

// by hash
Citizen.invokeNative('0x1411A7CBC3A6EB7B');
```

### C#

```csharp
Function.Call((Hash)0x1411A7CBC3A6EB7B);
```

*Sources: alloc8or RDR3 NativeDB.*
