# MISC::RESET_WANTED_RESPONSE_NUM_PEDS_TO_SPAWN

- **Hash:** `0xEF42F56F69877125`
- **Namespace:** MISC
- **Runtime name (Lua/JS):** `ResetWantedResponseNumPedsToSpawn`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MISC/RESET_WANTED_RESPONSE_NUM_PEDS_TO_SPAWN

## Signature

```c
void RESET_WANTED_RESPONSE_NUM_PEDS_TO_SPAWN();
```

## Returns

`void`

## Usage

### Lua

```lua
ResetWantedResponseNumPedsToSpawn()

-- always available, by hash
Citizen.InvokeNative(0xEF42F56F69877125)
```

### JavaScript

```js
ResetWantedResponseNumPedsToSpawn();

// by hash
Citizen.invokeNative('0xEF42F56F69877125');
```

### C#

```csharp
Function.Call((Hash)0xEF42F56F69877125);
```

*Sources: alloc8or RDR3 NativeDB.*
