{"hash":"0xFAEC088D28B1DE4A","ns":"MISC","name":"SET_GAME_PAUSED","slug":"SET_GAME_PAUSED","official":true,"named":true,"luaName":"SetGamePaused","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"toggle","type":"BOOL"}],"summary":"Make sure to call this from the correct thread if you're using multiple threads because all other threads except the one which is calling SET_GAME_PAUSED will be paused.","descriptions":[{"source":"alloc8or","format":"text","body":"Make sure to call this from the correct thread if you're using multiple threads because all other threads except the one which is calling SET_GAME_PAUSED will be paused."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x577D1284D6873711","gtaJhash":"0x8230FF6C","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/MISC/SET_GAME_PAUSED","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/SET_GAME_PAUSED.md","snippets":{"lua":"SetGamePaused(toggle)","luaInvoke":"Citizen.InvokeNative(0xFAEC088D28B1DE4A, toggle)","js":"SetGamePaused(toggle);","jsInvoke":"Citizen.invokeNative('0xFAEC088D28B1DE4A', toggle);","csharp":"Function.Call((Hash)0xFAEC088D28B1DE4A, toggle);","notes":[]}}