{"hash":"0x6E5A7FBEECAB3C72","ns":"MISC","name":"SET_RANDOM_WEATHER_TYPE","slug":"SET_RANDOM_WEATHER_TYPE","official":true,"named":true,"luaName":"SetRandomWeatherType","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"BOOL"},{"name":"p1","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x1359C181BC625503"],"build":"1207","gtaHash":"0x8B05F884CF7E8020","gtaJhash":"0xE7AA1BC9","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISC/SET_RANDOM_WEATHER_TYPE","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/SET_RANDOM_WEATHER_TYPE.md","snippets":{"lua":"SetRandomWeatherType(p0, p1)","luaInvoke":"Citizen.InvokeNative(0x6E5A7FBEECAB3C72, p0, p1)","js":"SetRandomWeatherType(p0, p1);","jsInvoke":"Citizen.invokeNative('0x6E5A7FBEECAB3C72', p0, p1);","csharp":"Function.Call((Hash)0x6E5A7FBEECAB3C72, p0, p1);","notes":[]}}