{"hash":"0xB56C4F5F57A45600","ns":"MISC","name":"SET_WIND_DIRECTION","slug":"SET_WIND_DIRECTION","official":true,"named":true,"luaName":"SetWindDirection","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"direction","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0xF703E82F3FE14A5F"],"build":"1207","gtaHash":"0xEB0F4468467B4528","gtaJhash":"0x381AEEE9","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISC/SET_WIND_DIRECTION","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/SET_WIND_DIRECTION.md","snippets":{"lua":"SetWindDirection(direction)","luaInvoke":"Citizen.InvokeNative(0xB56C4F5F57A45600, direction)","js":"SetWindDirection(direction);","jsInvoke":"Citizen.invokeNative('0xB56C4F5F57A45600', direction + 0.0000001);","csharp":"Function.Call((Hash)0xB56C4F5F57A45600, direction);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}