# MISC::UI_STARTED_END_USER_BENCHMARK

- **Hash:** `0x4FFA0386A6216113`
- **Namespace:** MISC
- **Runtime name (Lua/JS):** `UiStartedEndUserBenchmark`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MISC/UI_STARTED_END_USER_BENCHMARK

## Signature

```c
BOOL UI_STARTED_END_USER_BENCHMARK();
```

## Returns

`BOOL`

## Description

Hardcoded to return false.

Old name: _UI_IS_SINGLEPLAYER_PAUSE_MENU_ACTIVE

## Usage

### Lua

```lua
local retval = UiStartedEndUserBenchmark()

-- always available, by hash
local retval = Citizen.InvokeNative(0x4FFA0386A6216113, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = UiStartedEndUserBenchmark();

// by hash
const retval = Citizen.invokeNative('0x4FFA0386A6216113', Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0x4FFA0386A6216113);
```

*Sources: alloc8or RDR3 NativeDB.*
