{"hash":"0xF06C5B66DE20B2B8","ns":"MISC","name":"WATER_OVERRIDE_SET_OCEANWAVEMAXAMPLITUDE","slug":"WATER_OVERRIDE_SET_OCEANWAVEMAXAMPLITUDE","official":true,"named":true,"luaName":"WaterOverrideSetOceanwavemaxamplitude","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"maxAmplitude","type":"float"}],"summary":"Only used in smuggler2 script Also see weather.xml (OceanWaveMaxAmplitude)","descriptions":[{"source":"alloc8or","format":"text","body":"Only used in smuggler2 script\nAlso see weather.xml (OceanWaveMaxAmplitude)"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xB3E6360DDE733E82","gtaJhash":"0x0DE40C28","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/MISC/WATER_OVERRIDE_SET_OCEANWAVEMAXAMPLITUDE","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/WATER_OVERRIDE_SET_OCEANWAVEMAXAMPLITUDE.md","snippets":{"lua":"WaterOverrideSetOceanwavemaxamplitude(maxAmplitude)","luaInvoke":"Citizen.InvokeNative(0xF06C5B66DE20B2B8, maxAmplitude)","js":"WaterOverrideSetOceanwavemaxamplitude(maxAmplitude);","jsInvoke":"Citizen.invokeNative('0xF06C5B66DE20B2B8', maxAmplitude + 0.0000001);","csharp":"Function.Call((Hash)0xF06C5B66DE20B2B8, maxAmplitude);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}