{"hash":"0xA2D5A26208421426","ns":"MISC","name":"_ADD_DISPATCH_SPAWN_BLOCKING_AREA","slug":"_ADD_DISPATCH_SPAWN_BLOCKING_AREA","official":false,"named":true,"luaName":"AddDispatchSpawnBlockingArea","game":"rdr3","apiset":"client","returnType":"Any","params":[{"name":"volume","type":"Volume"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x49F751F6868DDC5B"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISC/_ADD_DISPATCH_SPAWN_BLOCKING_AREA","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/_ADD_DISPATCH_SPAWN_BLOCKING_AREA.md","snippets":{"lua":"local retval = AddDispatchSpawnBlockingArea(volume)","luaInvoke":"local retval = Citizen.InvokeNative(0xA2D5A26208421426, volume, Citizen.ResultAsInteger())","js":"const retval = AddDispatchSpawnBlockingArea(volume);","jsInvoke":"const retval = Citizen.invokeNative('0xA2D5A26208421426', volume, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xA2D5A26208421426, volume);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}