{"hash":"0x3233C4EC0514C7EC","ns":"MISC","name":"_ADD_POP_MULTIPLIER_VOLUME","slug":"_ADD_POP_MULTIPLIER_VOLUME","official":false,"named":true,"luaName":"AddPopMultiplierVolume","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"volume","type":"Volume"},{"name":"pedDensity","type":"float"},{"name":"vehicleDensity","type":"float"},{"name":"p3","type":"BOOL"},{"name":"p4","type":"BOOL"}],"summary":"Only used in script function PROCESS_ZONE_CREATION Returns Pop multiplier volume ID","descriptions":[{"source":"alloc8or","format":"text","body":"Only used in script function PROCESS_ZONE_CREATION\nReturns Pop multiplier volume ID"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/MISC/_ADD_POP_MULTIPLIER_VOLUME","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/_ADD_POP_MULTIPLIER_VOLUME.md","snippets":{"lua":"local retval = AddPopMultiplierVolume(volume, pedDensity, vehicleDensity, p3, p4)","luaInvoke":"local retval = Citizen.InvokeNative(0x3233C4EC0514C7EC, volume, pedDensity, vehicleDensity, p3, p4, Citizen.ResultAsInteger())","js":"const retval = AddPopMultiplierVolume(volume, pedDensity, vehicleDensity, p3, p4);","jsInvoke":"const retval = Citizen.invokeNative('0x3233C4EC0514C7EC', volume, pedDensity + 0.0000001, vehicleDensity + 0.0000001, p3, p4, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x3233C4EC0514C7EC, volume, pedDensity, vehicleDensity, p3, p4);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}