{"hash":"0xAB3D3F45436DB1D8","ns":"MISC","name":"_CREATE_INCIDENT_WITH_ENTITIES","slug":"_CREATE_INCIDENT_WITH_ENTITIES","official":false,"named":true,"luaName":"CreateIncidentWithEntities","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"dispatchService","type":"int"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"itemSet","type":"ItemSet"},{"name":"radius","type":"float"},{"name":"outIncidentID","type":"int*"}],"summary":"The entities must be added to itemSet.","descriptions":[{"source":"alloc8or","format":"text","body":"dispatchService: see ENABLE_DISPATCH_SERVICE\n\nThe entities must be added to itemSet."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/MISC/_CREATE_INCIDENT_WITH_ENTITIES","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/_CREATE_INCIDENT_WITH_ENTITIES.md","snippets":{"lua":"local retval, outIncidentID = CreateIncidentWithEntities(dispatchService, x, y, z, itemSet, radius, outIncidentID)","luaInvoke":"local retval, outIncidentID = Citizen.InvokeNative(0xAB3D3F45436DB1D8, dispatchService, x, y, z, itemSet, radius, Citizen.PointerValueIntInitialized(outIncidentID), Citizen.ReturnResultAnyway())","js":"const [retval, outIncidentID] = CreateIncidentWithEntities(dispatchService, x, y, z, itemSet, radius, outIncidentID);","jsInvoke":"const [retval, outIncidentID] = Citizen.invokeNative('0xAB3D3F45436DB1D8', dispatchService, x + 0.0000001, y + 0.0000001, z + 0.0000001, itemSet, radius + 0.0000001, Citizen.pointerValueIntInitialized(outIncidentID), Citizen.returnResultAnyway());","csharp":"var outIncidentID = new OutputArgument();\nbool retval = Function.Call<bool>((Hash)0xAB3D3F45436DB1D8, dispatchService, x, y, z, itemSet, radius, outIncidentID);\n// outIncidentID.GetResult<int>()","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}