{"hash":"0x9B47971234169990","ns":"MISC","name":"_SET_LOOT_PELT_SATCHEL_ITEM","slug":"_SET_LOOT_PELT_SATCHEL_ITEM","official":false,"named":true,"luaName":"SetLootPeltSatchelItem","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"item","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISC/_SET_LOOT_PELT_SATCHEL_ITEM","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/_SET_LOOT_PELT_SATCHEL_ITEM.md","snippets":{"lua":"SetLootPeltSatchelItem(ped, item)","luaInvoke":"Citizen.InvokeNative(0x9B47971234169990, ped, item)","js":"SetLootPeltSatchelItem(ped, item);","jsInvoke":"Citizen.invokeNative('0x9B47971234169990', ped, item);","csharp":"Function.Call((Hash)0x9B47971234169990, ped, item);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}