{"hash":"0xD74ACDF7DB8114AF","ns":"MISC","name":"_SET_WEATHER_TYPE_FROZEN","slug":"_SET_WEATHER_TYPE_FROZEN","official":false,"named":true,"luaName":"SetWeatherTypeFrozen","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISC/_SET_WEATHER_TYPE_FROZEN","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/_SET_WEATHER_TYPE_FROZEN.md","snippets":{"lua":"SetWeatherTypeFrozen(toggle)","luaInvoke":"Citizen.InvokeNative(0xD74ACDF7DB8114AF, toggle)","js":"SetWeatherTypeFrozen(toggle);","jsInvoke":"Citizen.invokeNative('0xD74ACDF7DB8114AF', toggle);","csharp":"Function.Call((Hash)0xD74ACDF7DB8114AF, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}