{"hash":"0x0177CF20345F44DD","ns":"MISC","name":"_SHOULD_USE_24_HOUR_CLOCK","slug":"_SHOULD_USE_24_HOUR_CLOCK","official":false,"named":true,"luaName":"ShouldUse_24HourClock","game":"rdr3","apiset":"client","returnType":"BOOL","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISC/_SHOULD_USE_24_HOUR_CLOCK","markdownUrl":"https://natives.borderlinerp.com/natives/MISC/_SHOULD_USE_24_HOUR_CLOCK.md","snippets":{"lua":"local retval = ShouldUse_24HourClock()","luaInvoke":"local retval = Citizen.InvokeNative(0x0177CF20345F44DD, Citizen.ReturnResultAnyway())","js":"const retval = ShouldUse_24HourClock();","jsInvoke":"const retval = Citizen.invokeNative('0x0177CF20345F44DD', Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x0177CF20345F44DD);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}