{"hash":"0x57E798B65C45EE17","ns":"MISSIONDATA","name":"MISSIONDATA_GET_CATAGORY","slug":"MISSIONDATA_GET_CATAGORY","official":true,"named":true,"luaName":"MissiondataGetCatagory","game":"rdr3","apiset":"client","returnType":"Hash","params":[{"name":"missionId","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1232","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISSIONDATA/MISSIONDATA_GET_CATAGORY","markdownUrl":"https://natives.borderlinerp.com/natives/MISSIONDATA/MISSIONDATA_GET_CATAGORY.md","snippets":{"lua":"local retval = MissiondataGetCatagory(missionId)","luaInvoke":"local retval = Citizen.InvokeNative(0x57E798B65C45EE17, missionId, Citizen.ResultAsInteger())","js":"const retval = MissiondataGetCatagory(missionId);","jsInvoke":"const retval = Citizen.invokeNative('0x57E798B65C45EE17', missionId, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x57E798B65C45EE17, missionId);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}