{"hash":"0x3A04F0169DA87A9D","ns":"MISSIONDATA","name":"MISSIONDATA_SET_HIGH_SCORE","slug":"MISSIONDATA_SET_HIGH_SCORE","official":true,"named":true,"luaName":"MissiondataSetHighScore","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"missionId","type":"Hash"},{"name":"score","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISSIONDATA/MISSIONDATA_SET_HIGH_SCORE","markdownUrl":"https://natives.borderlinerp.com/natives/MISSIONDATA/MISSIONDATA_SET_HIGH_SCORE.md","snippets":{"lua":"MissiondataSetHighScore(missionId, score)","luaInvoke":"Citizen.InvokeNative(0x3A04F0169DA87A9D, missionId, score)","js":"MissiondataSetHighScore(missionId, score);","jsInvoke":"Citizen.invokeNative('0x3A04F0169DA87A9D', missionId, score);","csharp":"Function.Call((Hash)0x3A04F0169DA87A9D, missionId, score);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}