{"hash":"0xE824CE7D13FCB300","ns":"MISSIONDATA","name":"_MISSIONDATA_SET_MISSION_RATING","slug":"_MISSIONDATA_SET_MISSION_RATING","official":false,"named":true,"luaName":"MissiondataSetMissionRating","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"missionId","type":"Hash"},{"name":"rating","type":"int"}],"summary":"MISSION_RATING_SKIPPED, MISSION_RATING_COMPLETE, MISSION_RATING_BRONZE, MISSION_RATING_SILVER, MISSION_RATING_GOLD,","descriptions":[{"source":"alloc8or","format":"text","body":"MISSION_RATING_INCOMPLETE = 0,\nMISSION_RATING_SKIPPED,\nMISSION_RATING_COMPLETE,\nMISSION_RATING_BRONZE,\nMISSION_RATING_SILVER,\nMISSION_RATING_GOLD,"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/MISSIONDATA/_MISSIONDATA_SET_MISSION_RATING","markdownUrl":"https://natives.borderlinerp.com/natives/MISSIONDATA/_MISSIONDATA_SET_MISSION_RATING.md","snippets":{"lua":"MissiondataSetMissionRating(missionId, rating)","luaInvoke":"Citizen.InvokeNative(0xE824CE7D13FCB300, missionId, rating)","js":"MissiondataSetMissionRating(missionId, rating);","jsInvoke":"Citizen.invokeNative('0xE824CE7D13FCB300', missionId, rating);","csharp":"Function.Call((Hash)0xE824CE7D13FCB300, missionId, rating);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}