{"hash":"0x7E8F86A4FA33033C","ns":"MISSIONDATA","name":"_MISSIONDATA_TIMECYCLE_BOX_EXISTS","slug":"_MISSIONDATA_TIMECYCLE_BOX_EXISTS","official":false,"named":true,"luaName":"MissiondataTimecycleBoxExists","game":"rdr3","apiset":"client","returnType":"BOOL","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISSIONDATA/_MISSIONDATA_TIMECYCLE_BOX_EXISTS","markdownUrl":"https://natives.borderlinerp.com/natives/MISSIONDATA/_MISSIONDATA_TIMECYCLE_BOX_EXISTS.md","snippets":{"lua":"local retval = MissiondataTimecycleBoxExists()","luaInvoke":"local retval = Citizen.InvokeNative(0x7E8F86A4FA33033C, Citizen.ReturnResultAnyway())","js":"const retval = MissiondataTimecycleBoxExists();","jsInvoke":"const retval = Citizen.invokeNative('0x7E8F86A4FA33033C', Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x7E8F86A4FA33033C);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}