{"hash":"0x25855B1574BF8CD5","ns":"MISSIONDATA","name":"_MISSIONDATA_TIMECYCLE_BOX_SET_MODIFIER","slug":"_MISSIONDATA_TIMECYCLE_BOX_SET_MODIFIER","official":false,"named":true,"luaName":"MissiondataTimecycleBoxSetModifier","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"timecycleName","type":"const char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MISSIONDATA/_MISSIONDATA_TIMECYCLE_BOX_SET_MODIFIER","markdownUrl":"https://natives.borderlinerp.com/natives/MISSIONDATA/_MISSIONDATA_TIMECYCLE_BOX_SET_MODIFIER.md","snippets":{"lua":"MissiondataTimecycleBoxSetModifier(timecycleName)","luaInvoke":"Citizen.InvokeNative(0x25855B1574BF8CD5, timecycleName)","js":"MissiondataTimecycleBoxSetModifier(timecycleName);","jsInvoke":"Citizen.invokeNative('0x25855B1574BF8CD5', timecycleName);","csharp":"Function.Call((Hash)0x25855B1574BF8CD5, timecycleName);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}