{"hash":"0x282D36FF103D78DF","ns":"MONEY","name":"_NETWORK_GET_STRING_CASH_BALANCE","slug":"_NETWORK_GET_STRING_CASH_BALANCE","official":false,"named":true,"luaName":"NetworkGetStringCashBalance","game":"rdr3","apiset":"client","returnType":"const char*","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","unused":true,"sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/MONEY/_NETWORK_GET_STRING_CASH_BALANCE","markdownUrl":"https://natives.borderlinerp.com/natives/MONEY/_NETWORK_GET_STRING_CASH_BALANCE.md","snippets":{"lua":"local retval = NetworkGetStringCashBalance()","luaInvoke":"local retval = Citizen.InvokeNative(0x282D36FF103D78DF, Citizen.ResultAsString())","js":"const retval = NetworkGetStringCashBalance();","jsInvoke":"const retval = Citizen.invokeNative('0x282D36FF103D78DF', Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0x282D36FF103D78DF);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}