# MONEY::_NETWORK_IS_MONEY_BALANCE_NOT_LESS_THAN

- **Hash:** `0xAEC5F0119867E457`
- **Namespace:** MONEY
- **Runtime name (Lua/JS):** `NetworkIsMoneyBalanceNotLessThan`
- **Side:** client (game native)
- **Name status:** community guess (may change)
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/MONEY/_NETWORK_IS_MONEY_BALANCE_NOT_LESS_THAN

## Signature

```c
BOOL _NETWORK_IS_MONEY_BALANCE_NOT_LESS_THAN(int cashBalance, int goldBarBalance);
```

## Parameters

- `cashBalance` (`int`)
- `goldBarBalance` (`int`)

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval = NetworkIsMoneyBalanceNotLessThan(cashBalance, goldBarBalance)

-- always available, by hash
local retval = Citizen.InvokeNative(0xAEC5F0119867E457, cashBalance, goldBarBalance, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = NetworkIsMoneyBalanceNotLessThan(cashBalance, goldBarBalance);

// by hash
const retval = Citizen.invokeNative('0xAEC5F0119867E457', cashBalance, goldBarBalance, Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0xAEC5F0119867E457, cashBalance, goldBarBalance);
```

- The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works.

*Sources: alloc8or RDR3 NativeDB.*
