{"hash":"0x0E54D4DA6018FF8E","ns":"NETWORK","name":"_0x0E54D4DA6018FF8E","slug":"0x0E54D4DA6018FF8E","official":false,"named":false,"luaName":"N_0x0e54d4da6018ff8e","game":"rdr3","apiset":"client","returnType":"BOOL","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/NETWORK/0x0E54D4DA6018FF8E","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/0x0E54D4DA6018FF8E.md","snippets":{"lua":"local retval = N_0x0e54d4da6018ff8e()","luaInvoke":"local retval = Citizen.InvokeNative(0x0E54D4DA6018FF8E, Citizen.ReturnResultAnyway())","js":"const retval = N_0x0e54d4da6018ff8e();","jsInvoke":"const retval = Citizen.invokeNative('0x0E54D4DA6018FF8E', Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x0E54D4DA6018FF8E);","notes":["This native has no known name, so the runtime exposes it only as `N_0x0e54d4da6018ff8e` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}