{"hash":"0x5D3C528B7A7DF836","ns":"NETWORK","name":"_0x5D3C528B7A7DF836","slug":"0x5D3C528B7A7DF836","official":false,"named":false,"luaName":"N_0x5d3c528b7a7df836","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"nsctf","type":"Hash"}],"summary":"_NETWORK_SPAWN_CONFIG_*","descriptions":[{"source":"alloc8or","format":"text","body":"_NETWORK_SPAWN_CONFIG_*"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/0x5D3C528B7A7DF836","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/0x5D3C528B7A7DF836.md","snippets":{"lua":"N_0x5d3c528b7a7df836(nsctf)","luaInvoke":"Citizen.InvokeNative(0x5D3C528B7A7DF836, nsctf)","js":"N_0x5d3c528b7a7df836(nsctf);","jsInvoke":"Citizen.invokeNative('0x5D3C528B7A7DF836', nsctf);","csharp":"Function.Call((Hash)0x5D3C528B7A7DF836, nsctf);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0x5d3c528b7a7df836` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}