# NETWORK::GET_MAX_NUM_NETWORK_PICKUPS

- **Hash:** `0xA72835064DD63E4C`
- **Namespace:** NETWORK
- **Runtime name (Lua/JS):** `GetMaxNumNetworkPickups`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/NETWORK/GET_MAX_NUM_NETWORK_PICKUPS

## Signature

```c
int GET_MAX_NUM_NETWORK_PICKUPS();
```

## Returns

`int`

## Description

Always returns 80

## Usage

### Lua

```lua
local retval = GetMaxNumNetworkPickups()

-- always available, by hash
local retval = Citizen.InvokeNative(0xA72835064DD63E4C, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = GetMaxNumNetworkPickups();

// by hash
const retval = Citizen.invokeNative('0xA72835064DD63E4C', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0xA72835064DD63E4C);
```

*Sources: alloc8or RDR3 NativeDB.*
