{"hash":"0x07F723401B9D921C","ns":"NETWORK","name":"GET_UNIQUE_INT_FOR_PLAYER","slug":"GET_UNIQUE_INT_FOR_PLAYER","official":true,"named":true,"luaName":"GetUniqueIntForPlayer","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"player","type":"Player"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/GET_UNIQUE_INT_FOR_PLAYER","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/GET_UNIQUE_INT_FOR_PLAYER.md","snippets":{"lua":"local retval = GetUniqueIntForPlayer(player)","luaInvoke":"local retval = Citizen.InvokeNative(0x07F723401B9D921C, player, Citizen.ResultAsInteger())","js":"const retval = GetUniqueIntForPlayer(player);","jsInvoke":"const retval = Citizen.invokeNative('0x07F723401B9D921C', player, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x07F723401B9D921C, player);","notes":[]}}