# NETWORK::NETWORK_ACTIVITY_SET_CURRENT

- **Hash:** `0x9ADAC065D9F6706F`
- **Namespace:** NETWORK
- **Runtime name (Lua/JS):** `NetworkActivitySetCurrent`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/NETWORK/NETWORK_ACTIVITY_SET_CURRENT

## Signature

```c
void NETWORK_ACTIVITY_SET_CURRENT(int netPlaylistActivity);
```

## Parameters

- `netPlaylistActivity` (`int`)

## Returns

`void`

## Usage

### Lua

```lua
NetworkActivitySetCurrent(netPlaylistActivity)

-- always available, by hash
Citizen.InvokeNative(0x9ADAC065D9F6706F, netPlaylistActivity)
```

### JavaScript

```js
NetworkActivitySetCurrent(netPlaylistActivity);

// by hash
Citizen.invokeNative('0x9ADAC065D9F6706F', netPlaylistActivity);
```

### C#

```csharp
Function.Call((Hash)0x9ADAC065D9F6706F, netPlaylistActivity);
```

*Sources: alloc8or RDR3 NativeDB.*
