# NETWORK::NETWORK_AUTO_SESSION_FINISH_INSTANCE

- **Hash:** `0xBB51299166B844F3`
- **Namespace:** NETWORK
- **Runtime name (Lua/JS):** `NetworkAutoSessionFinishInstance`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/NETWORK/NETWORK_AUTO_SESSION_FINISH_INSTANCE

## Signature

```c
void NETWORK_AUTO_SESSION_FINISH_INSTANCE();
```

## Returns

`void`

## Usage

### Lua

```lua
NetworkAutoSessionFinishInstance()

-- always available, by hash
Citizen.InvokeNative(0xBB51299166B844F3)
```

### JavaScript

```js
NetworkAutoSessionFinishInstance();

// by hash
Citizen.invokeNative('0xBB51299166B844F3');
```

### C#

```csharp
Function.Call((Hash)0xBB51299166B844F3);
```

*Sources: alloc8or RDR3 NativeDB.*
