# NETWORK::NETWORK_CLEAR_PLATFORM_INVITE

- **Hash:** `0xA4484173759749B1`
- **Namespace:** NETWORK
- **Runtime name (Lua/JS):** `NetworkClearPlatformInvite`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/NETWORK/NETWORK_CLEAR_PLATFORM_INVITE

## Signature

```c
void NETWORK_CLEAR_PLATFORM_INVITE();
```

## Returns

`void`

## Usage

### Lua

```lua
NetworkClearPlatformInvite()

-- always available, by hash
Citizen.InvokeNative(0xA4484173759749B1)
```

### JavaScript

```js
NetworkClearPlatformInvite();

// by hash
Citizen.invokeNative('0xA4484173759749B1');
```

### C#

```csharp
Function.Call((Hash)0xA4484173759749B1);
```

*Sources: alloc8or RDR3 NativeDB.*
