# NETWORK::NETWORK_END_TUTORIAL_SESSION

- **Hash:** `0xD0AFAFF5A51D72F7`
- **Namespace:** NETWORK
- **Runtime name (Lua/JS):** `NetworkEndTutorialSession`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/NETWORK/NETWORK_END_TUTORIAL_SESSION

## Signature

```c
void NETWORK_END_TUTORIAL_SESSION();
```

## Returns

`void`

## Usage

### Lua

```lua
NetworkEndTutorialSession()

-- always available, by hash
Citizen.InvokeNative(0xD0AFAFF5A51D72F7)
```

### JavaScript

```js
NetworkEndTutorialSession();

// by hash
Citizen.invokeNative('0xD0AFAFF5A51D72F7');
```

### C#

```csharp
Function.Call((Hash)0xD0AFAFF5A51D72F7);
```

*Sources: alloc8or RDR3 NativeDB.*
