{"hash":"0xD414BE129BB81B32","ns":"NETWORK","name":"NETWORK_GET_AVERAGE_LATENCY","slug":"NETWORK_GET_AVERAGE_LATENCY","official":true,"named":true,"luaName":"NetworkGetAverageLatency","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"player","type":"Player"}],"summary":"Old name: _NETWORK_GET_AVERAGE_LATENCY_FOR_PLAYER","descriptions":[{"source":"alloc8or","format":"text","body":"Old name: _NETWORK_GET_AVERAGE_LATENCY_FOR_PLAYER"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xD414BE129BB81B32","gtaJhash":"","unused":true,"sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/NETWORK/NETWORK_GET_AVERAGE_LATENCY","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/NETWORK_GET_AVERAGE_LATENCY.md","snippets":{"lua":"local retval = NetworkGetAverageLatency(player)","luaInvoke":"local retval = Citizen.InvokeNative(0xD414BE129BB81B32, player, Citizen.ResultAsFloat())","js":"const retval = NetworkGetAverageLatency(player);","jsInvoke":"const retval = Citizen.invokeNative('0xD414BE129BB81B32', player, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0xD414BE129BB81B32, player);","notes":[]}}