{"hash":"0x93DC1BE4E1ABE9D1","ns":"NETWORK","name":"NETWORK_IS_PLAYER_CONNECTED","slug":"NETWORK_IS_PLAYER_CONNECTED","official":true,"named":true,"luaName":"NetworkIsPlayerConnected","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"player","type":"Player"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x93DC1BE4E1ABE9D1","gtaJhash":"0x168EE2C2","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/NETWORK_IS_PLAYER_CONNECTED","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/NETWORK_IS_PLAYER_CONNECTED.md","snippets":{"lua":"local retval = NetworkIsPlayerConnected(player)","luaInvoke":"local retval = Citizen.InvokeNative(0x93DC1BE4E1ABE9D1, player, Citizen.ReturnResultAnyway())","js":"const retval = NetworkIsPlayerConnected(player);","jsInvoke":"const retval = Citizen.invokeNative('0x93DC1BE4E1ABE9D1', player, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x93DC1BE4E1ABE9D1, player);","notes":[]}}