{"hash":"0x1B89BC43B6E69107","ns":"NETWORK","name":"NETWORK_IS_SCRIPT_ACTIVE_BY_HASH","slug":"NETWORK_IS_SCRIPT_ACTIVE_BY_HASH","official":true,"named":true,"luaName":"NetworkIsScriptActiveByHash","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"scriptHash","type":"Hash"},{"name":"p1","type":"int"},{"name":"p2","type":"BOOL"},{"name":"p3","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/NETWORK_IS_SCRIPT_ACTIVE_BY_HASH","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/NETWORK_IS_SCRIPT_ACTIVE_BY_HASH.md","snippets":{"lua":"local retval = NetworkIsScriptActiveByHash(scriptHash, p1, p2, p3)","luaInvoke":"local retval = Citizen.InvokeNative(0x1B89BC43B6E69107, scriptHash, p1, p2, p3, Citizen.ReturnResultAnyway())","js":"const retval = NetworkIsScriptActiveByHash(scriptHash, p1, p2, p3);","jsInvoke":"const retval = Citizen.invokeNative('0x1B89BC43B6E69107', scriptHash, p1, p2, p3, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x1B89BC43B6E69107, scriptHash, p1, p2, p3);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}