# NETWORK::NETWORK_REQUEST_CLOUD_TUNABLES

- **Hash:** `0x42FB3B532D526E6C`
- **Namespace:** NETWORK
- **Runtime name (Lua/JS):** `NetworkRequestCloudTunables`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1311
- **URL:** https://natives.borderlinerp.com/natives/NETWORK/NETWORK_REQUEST_CLOUD_TUNABLES

## Signature

```c
void NETWORK_REQUEST_CLOUD_TUNABLES();
```

## Returns

`void`

## Description

Note: this native was added in build 1311.23, but was only used after build 1436.25

## Usage

### Lua

```lua
NetworkRequestCloudTunables()

-- always available, by hash
Citizen.InvokeNative(0x42FB3B532D526E6C)
```

### JavaScript

```js
NetworkRequestCloudTunables();

// by hash
Citizen.invokeNative('0x42FB3B532D526E6C');
```

### C#

```csharp
Function.Call((Hash)0x42FB3B532D526E6C);
```

*Sources: alloc8or RDR3 NativeDB.*
