{"hash":"0x2989E131FDE37E97","ns":"NETWORK","name":"NETWORK_SESSION_REQUEST_SESSION_SEAMLESS","slug":"NETWORK_SESSION_REQUEST_SESSION_SEAMLESS","official":true,"named":true,"luaName":"NetworkSessionRequestSessionSeamless","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"flags","type":"int"},{"name":"seamlessType","type":"int"},{"name":"userHash","type":"int"},{"name":"sessionRequestId","type":"Any*"}],"summary":"Equivalent to NETWORK_REQUEST_SESSION_SEAMLESS if userHash == 0.","descriptions":[{"source":"alloc8or","format":"text","body":"Equivalent to NETWORK_REQUEST_SESSION_SEAMLESS if userHash == 0.\nOtherwise it is equivalent to NETWORK_SESSION_REQUEST_SESSION_COMPETITIVE(flags, MATCHTYPE_SEAMLESS, userHash, 0, sessionRequestId);\n\np1 is unused"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/NETWORK/NETWORK_SESSION_REQUEST_SESSION_SEAMLESS","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/NETWORK_SESSION_REQUEST_SESSION_SEAMLESS.md","snippets":{"lua":"local retval, sessionRequestId = NetworkSessionRequestSessionSeamless(flags, seamlessType, userHash, sessionRequestId)","luaInvoke":"local retval, sessionRequestId = Citizen.InvokeNative(0x2989E131FDE37E97, flags, seamlessType, userHash, Citizen.PointerValueIntInitialized(sessionRequestId), Citizen.ReturnResultAnyway())","js":"const [retval, sessionRequestId] = NetworkSessionRequestSessionSeamless(flags, seamlessType, userHash, sessionRequestId);","jsInvoke":"const [retval, sessionRequestId] = Citizen.invokeNative('0x2989E131FDE37E97', flags, seamlessType, userHash, Citizen.pointerValueIntInitialized(sessionRequestId), Citizen.returnResultAnyway());","csharp":"var sessionRequestId = new OutputArgument();\nbool retval = Function.Call<bool>((Hash)0x2989E131FDE37E97, flags, seamlessType, userHash, sessionRequestId);\n// sessionRequestId.GetResult<int>()","notes":["The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.","`Any*` arguments are often structs. Build them with a DataView buffer and pass it with `:Buffer()` — see the examples and notes below."]}}