{"hash":"0xD785864798258032","ns":"NETWORK","name":"NETWORK_SET_ENTITY_REMAINS_WHEN_UNNETWORKED","slug":"NETWORK_SET_ENTITY_REMAINS_WHEN_UNNETWORKED","official":true,"named":true,"luaName":"NetworkSetEntityRemainsWhenUnnetworked","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity","type":"Entity"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","unused":true,"sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/NETWORK_SET_ENTITY_REMAINS_WHEN_UNNETWORKED","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/NETWORK_SET_ENTITY_REMAINS_WHEN_UNNETWORKED.md","snippets":{"lua":"NetworkSetEntityRemainsWhenUnnetworked(entity, toggle)","luaInvoke":"Citizen.InvokeNative(0xD785864798258032, entity, toggle)","js":"NetworkSetEntityRemainsWhenUnnetworked(entity, toggle);","jsInvoke":"Citizen.invokeNative('0xD785864798258032', entity, toggle);","csharp":"Function.Call((Hash)0xD785864798258032, entity, toggle);","notes":[]}}