# NETWORK::NETWORK_SET_RECENT_GAMERS_ENABLED

- **Hash:** `0x29FE035D35B8589C`
- **Namespace:** NETWORK
- **Runtime name (Lua/JS):** `NetworkSetRecentGamersEnabled`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/NETWORK/NETWORK_SET_RECENT_GAMERS_ENABLED

## Signature

```c
void NETWORK_SET_RECENT_GAMERS_ENABLED(BOOL toggle);
```

## Parameters

- `toggle` (`BOOL`)

## Returns

`void`

## Usage

### Lua

```lua
NetworkSetRecentGamersEnabled(toggle)

-- always available, by hash
Citizen.InvokeNative(0x29FE035D35B8589C, toggle)
```

### JavaScript

```js
NetworkSetRecentGamersEnabled(toggle);

// by hash
Citizen.invokeNative('0x29FE035D35B8589C', toggle);
```

### C#

```csharp
Function.Call((Hash)0x29FE035D35B8589C, toggle);
```

*Sources: alloc8or RDR3 NativeDB.*
