# NETWORK::NETWORK_SHOW_CHAT_RESTRICTION_MSC

- **Hash:** `0x6BFF5F84102DF80A`
- **Namespace:** NETWORK
- **Runtime name (Lua/JS):** `NetworkShowChatRestrictionMsc`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/NETWORK/NETWORK_SHOW_CHAT_RESTRICTION_MSC

## Signature

```c
void NETWORK_SHOW_CHAT_RESTRICTION_MSC(Player player);
```

## Parameters

- `player` (`Player`)

## Returns

`void`

## Description

nullsub, doesn't do anything

## Usage

### Lua

```lua
NetworkShowChatRestrictionMsc(player)

-- always available, by hash
Citizen.InvokeNative(0x6BFF5F84102DF80A, player)
```

### JavaScript

```js
NetworkShowChatRestrictionMsc(player);

// by hash
Citizen.invokeNative('0x6BFF5F84102DF80A', player);
```

### C#

```csharp
Function.Call((Hash)0x6BFF5F84102DF80A, player);
```

*Sources: alloc8or RDR3 NativeDB.*
